About MolTypeMaster
My first ever use of physics engine to create a game
I started this as soon as I finished week 6 of GD50. So, I am sure the new learned concept about physics engine is going to be useful for making a game that requires a lot of physics. Therefore, I come up with this idea of moltypemaster as a name after brainstorming a bit with chatgpt and myself. I am sure there will be a lot for this project but I will upload about it in preceding posts. About the game, it is just casual typing game where the atoms drop and you have to make molecules to sastify your quest or the level to make something. However, at this stage, I have only finished the menu and still trying out new features of the physics engine, Box2d which I am currently using.